Motion Design + Direction
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Assassin's Creed: Syndicate

ASSASSIN'S CREED: SYNDICATE

I first came on board the ACS team to just animate and execute the title sequence, but ended up doing a ton of awesome action scenes for the Comic Con premiered supplemental short for the video game title. The project was directed by F.Gary Gray (Straight out of Compton), and was a blast (literally, because a train blows up, get it?).

Above are my initial concepts for the title sequence. I needed to convey the gritty industrial world, and set the pace for the animation to progress.

Above are my initial concepts for the title sequence. I needed to convey the gritty industrial world, and set the pace for the animation to progress.

Below are my first animation tests for the two versions the client seemed to be enjoying.

Above is the final colored comp used in the finished project...

Above is the final colored comp used in the finished project...

Here are a few selects from the final I thought I would share. Sorry for the lack of sound on a lot of it...